You'll get access to over 3,000 product manager interview questions and answers
Recommended by over 100k members
Clarifying Questions
- Is the improvement for a particular user persona? - All
- Are we targeting specific languages or global improvements? - Your choice
- Goal? - Engagement, Retention
- Are we optimizing for mobile, web, or both? - Both
Product Definition
Duolingo is a language-learning platform offering interactive lessons through gamified experiences, rewards, and streaks. It offers a freemium model.
User Personas
- Casual Learners
- Professionals
- Language Enthusiasts
Benefits to Personas
- Casual Learners: more variety and motivation to maintain streaks
- Professionals : real-life conversations and progress analytics for better mastery
- Language Enthusiasts: clearer insights into learning outcomes, easy-to-grab lessons
Customer Pain Points
1. Lack of conversational practice
2. Limited content depth for advanced learners
3. Repetitive gamification
4. No information on skill progress
5. Limited offerings (say regional languages, other subjects say math, etc)
6. Personalized learning experience is not available
Solutions (Product Features)
1. Two-way conversation practice or practice with expert
2. AI-Driven Conversation Partner
3. AI-driven personalized learning
4. Improved Progress Tracking
5. Recap of previous day learning
6. Weekly test option to revise last week’s learning
7. Diversified offerings
8. Advanced Learning Capabilities: a feature for testing difficult concepts, niche vocabulary, etc.
9. Rewards such as batches for Milestones: recognized for daily streak , completed 25% of course, etc.
Prioritize Solutions (Value vs. Effort)
1. High Priority (High Impact, Low Effort): Improved Progress Tracking, Recap of previous day learning, Weekly test option to revise last week’s learning, Rewards such as batches for Milestones
2. Medium Priority (High Impact, Higher Effort): Two-way conversation practice or practice with expert, AI-Driven Conversation Partner, AI-Driven personalized leaning
3. Low Priority (High Effort, Uncertain ROI): Diversified offerings, Advanced Learning capabilities
Success Metrics
- Increase in Weekly Active Users (WAU)
- Time Spent per Session (Minutes per Lesson)
- Completion Rates (%)
- User Reviews and Complaints
Summary
Implementing the above-discussed features will boost engagement, retention, and learning outcomes
Interviewer:
Question: How would you improve the Duolingo app for consistency?
Me:
Clarification of the scope:
Make recommendations to improve the Duolingo app for users struggling to maintain consistency.
Clarifying Questions:
1. How often would you define consistency within 1 month?
2. What language proficiency level are the target users for which we are improving this app, from beginner level 1 to advanced level 4?
Interviewer:
For Duolingo, let’s define consistency as:
- Daily Engagement: Logging into the app and completing at least one lesson per day.
- Within 1 Month: Users complete lessons on at least 80% of the days (e.g., 24 out of 30 days).
3. Let’s focus on Beginner Level 1 and 2 users for this improvement.
Me:
Define:
Duolingo is an app that helps users learn a foreign language, using simplistic, fun, and engaging gamification as a learning model.
Assumptions on that Goal:
1. By increasing consistency, we increase User Engagement and habit-forming
2. Increased user engagement increases the retention rate.
3. Increases the chances for premium upgrades and lifetime value for the customer, thus increasing revenue for the Duolingo company.
Target Audience:
Level 1 and Level 2 Beginners are more likely to struggle with consistency because:
Pain points:
● They’re still forming the habit of daily practice.
● They might feel overwhelmed or discouraged if progress feels slow or lessons are too complicated.
● They might lose their attention and forget to log back on or get busy throughout their day.
Assumptions About Duolingo Currently:
● Lessons are broken up into small units and then added in sentence usage.
● Gamification, to make it fun
● Has verbal and written practice.
Criteria for Success Use Case:
Criteria that I would use to measure the improvement
- Verification of increased Usage within over 7 day period
- Number of increased Usage within over 1 month period
- Number of answered questions
- Number of correct answers
- Duration time within the app
- Number of completed units
- Number of completed lessons
Proposed Improvement Solutions
- Add a calendar feature that allows users to schedule a daily reminder to complete a lesson or take a quick 3-question quiz at a preferred time. The quiz would test previously learned material, boosting the user’s confidence through small wins or even providing opportunities to answer previously incorrect answers again. Upon successful completion, users would be encouraged to advance to the next lesson, seamlessly continuing their learning journey.
- Introduce a challenge feature where users can invite friends to learn with them and incorporate accountability partners. This feature would provide friendly competition and social motivation, encouraging users to complete more lessons and answer additional questions.
- Implement a feature that focuses on real-world usage, where users practice writing the correct spelling of words and sentences within themed contexts, such as ordering food, grocery shopping, or asking for directions. These practical scenarios would help beginner learners (Level 1 and 2) build confidence in using the language in everyday situations, particularly as tourists.
Metric | Feature Driving Impact | Business Outcome |
Retention Rate | Calendar reminders, confidence quizzes | Higher subscription rates, improved customer lifetime value |
Lesson Completion | Accountability challenges, real-world lessons | Increased user engagement, organic growth |
Active Days/Month | Calendar feature, quick quizzes | Reduced churn, higher retention |
Why These Metrics?
- They are user-focused and align directly to increase engagement and consistency.
- They provide both quantitative data (e.g., percentages, averages) and insights into behavior change.
- They are actionable, helping identify whether specific features (like reminders or gamified challenges) drive the desired outcomes.
Solutions linked to Business Goals:
1. Retention Rate (Short-Term and Long-Term)
Connection to Solutions:
- Calendar Reminders: Sending timely nudges encourages users to return, improving retention rates.
- Confidence-Boosting Quizzes: This feature helps reduce churn early in their journey by giving users quick wins.
· Connection to Business Goals:
- Higher retention means more opportunities to convert free users into Duolingo Plus subscribers, driving revenue.
- Improved long-term retention indicates that users form sustainable habits, reinforcing brand loyalty.
2. Lesson Completion Rate
Connection to Solutions:
- Accountability Challenges: Gamified competitions encourage users to complete more lessons to stay ahead of friends.
- Themed Real-World Lessons: Contextual content keeps learning engaging and practical, motivating users to complete more.
· Connection to Business Goals:
- Increased lesson completion correlates with higher engagement, which increases the likelihood of in-app purchases or subscription upgrades.
- Users who complete more lessons will likely recommend the app to others, fueling organic growth.
3. Active Days Per Month (Consistency)
Connection to Solutions:
- Calendar Feature: Reminders prompt users to log in daily, increasing their active days.
- Confidence Quizzes: Frequent, low-effort interactions (like 3-question quizzes) ensure users stay engaged even on busy days.
· Connection to Business Goals:
- Consistent engagement (e.g., 24+ active days per month) leads to better habit formation, reducing user churn.
- Users who engage daily are more likely to see the app’s value, increasing the chances of upgrading to a premium plan.
Hello, this is my first question post, thank you in advance for any feedback!
QUESTION: How would you improve Duolingo?
Mission / Product To make education free, fun, and accessible to all |
Business Goal (Revenue, Active Users, New Users, Engagement, Retention) To design a feature that will increase engagement. |
Doubt | Clarification (Assumption) |
Shall I focus on just Duolingo, not the newer offerings? | Yes |
Users | Personas | Use Cases |
User taking a language course | Student needs additional help in their language class, so they seek out duolingo | |
User planning to study abroad | Student is planning on studying abroad for several months and so wants to nail down some basic conversational skills | |
User planning to travel | Adult is looking to travel internationally and hopes to navigate with little to no help, would also like to pick up conversational skills | |
User wanting to learn a new skill | Adult is just looking to stimulate their mind, might be fond of a specific language for some reason. | |
Users who have completed all modules for a given language | They were incredibly driven and might still be hungry for more |
User Journey Painpoints
|
User Needs
|
User Solutions
|
BUC Method = (Business benefits + User benefits) - Cost
User Needs (2-5 Scale) | Business Benefits (B) | User Benefits (C) | Resource Cost (Time + effort + cost) (D) | Priority (B+C) - D |
1 | 4 | 5 | 5 | 4 |
2 | 5 | 5 | 3 | 7 |
3 | 4 | 4 | 3 | 5 |
4 | 4 | 5 | 2 | 7 |
5 | 5 | 5 | 5 | 5 |
6 | 4 | 5 | 5 | 4 |
7 | 4 | 4 | 3 | 5 |
8 | 5 | 4 | 5 | 4 |
Success Metrics 2) Adoption, how long their timers, repeating users 4) Does the user base of the most popular/easiest to learn languages increase, are people using this help feature |
Risk / Trade-Offs 2) I don’t see a risk here 4) Less popular languages are never selected, monopolizes the more popular languages |
Summarize I believe I can improve the Duolingo product by implementing features 2 and 4 from my solutions list. |
Duolingo is a mobile app/ web app that helps people learning a new language by expanding their vocabulary in a gamification kind of exercises.
I completed all the Duolingo sessions for the English language so I'd like to focus on the group of users that are at the end of the journey.
People like me were highly motivated to complete all three of Duolingo that I finished it so quickly. The app keeps giving you the same contents and after a while is boring for us and the only reason we're still on the platform is for vanity (the app shows a public badge of for how long you're practicing on it non-stop). I feel this is not enough and in this way, the app is going to lose some true fans that they want to look for something more advanced.
This user group has still more juice to squeeze and their LTV can still be pushed a little bit far with the improvements listed below:
-Physical Award: Youtube, Github, Product Hunt, and many more platforms award the best users, like me there are many people willing to pay to receive an "official award". It will be great to have an assessment test and receive a physical trophy. Duolingo can do that every year to keep their users engaged and have a spot in their life with something nice to look at and maybe the reason to start a conversation.
-Interactive Stories: today we see many examples of volunteers willing to help for a cause in online communities (check Facebook groups). By creating an ecosystem that is self-sustained, Duolingo can create a kind of graphic tool like Canva+Google Presentation to create animated stories, the users with a certain amount of experience can contribute by creating a new story and new users can play/read them.
Another big problem I saw in this app which is related to a specific user group (minor people <18)
-Private profile: I was reading Duolingo's forum and some concerned mum was worried for the son's privacy, she was asking if there's a way to report a fake profile that is using the son's image and name. This is a huge pain point, by being more vigilant on the platform is not enough, the best way to block this problem could be a private profile with an anonymous name for people under 18. I believe a nickname is not enough to protect users' identity because most people use the same nickname on many websites/games and similar. By making a minor anonymous we solve this problem from the root.
Top Dropbox interview questions
- What is your favorite product? Why?89 answers | 263k views
- How would you improve YouTube?29 answers | 81.3k views
- Design a library for the future.25 answers | 23.5k views
- See Dropbox PM Interview Questions
Top Product Improvement interview questions
- How would you improve Google Maps?53 answers | 228k views
- How can you improve Facebook Stories?22 answers | 45.5k views
- How would you improve Facebook Birthdays?21 answers | 25.8k views
- See Product Improvement PM Interview Questions
Top Dropbox interview questions
- Build a product to solve the dog poop problem.13 answers | 9.4k views
- How would you re-design the carwash?11 answers | 10.3k views
- How would you measure the success of YouTube?9 answers | 102k views
- See Dropbox PM Interview Questions
Top Product Improvement interview questions
- How would you improve user engagement on WhatsApp?18 answers | 25.1k views
- How would you improve Amazon?14 answers | 35k views
- How will you improve engagement on LinkedIn?14 answers | 14.2k views
- See Product Improvement PM Interview Questions