You'll get access to over 3,000 product manager interview questions and answers
Recommended by over 100k members
Clarify Qs:
Is this for a Virtual Museum OR a Physical one or both? - Both
Is this app for both iphone/Android - both
What specific user group to target - Any
Geo-location- within US
Goal: Any specific goal you have? - Increase engagement , Revenue improvement for museums, increase Referrals ..
I will focus on Increase in Engagement
User Groups:
College/High School Students - 14+
Children - Age groups 5-13
Adults/Parents
Teachers
Elderly
People with Special Needs
Museum officials, Content Creators
Volunteers
I will focus on the
Elementary/Middle School Children and their Parents
User Journey/Pain Points
I will be considering the journey of visiting a Science Museum during COVID times since children need to be engaged well and a virtual app could provide that education, creativity and stimulation for kids
Parents of Kids will download the app, esp if kids are too young
Kids can start browsing the various experiences/shows/exhibits they can be interested to purchase tickets for
Kids, maybe with help of parents, will select the exhibits to visit virtually OR try any interactive displays
Next will be purchase tickets and checkout
Parents/Kids get notified of the Time/date of the Shows/Exhibits/Interactive experiences, etc
They can also submit reviews/Feedback on those
They can share their experiences on social media
Pain POints:
Displays / Exhibits for younger group of kids, with short attention spans, needs to be very interactive.
In the absence of doing any hands-on experiments , Museum should think of creative ways to help kids learn science concepts
Virtual Musuem should have way to promote their goods,gifts, in the absence of physical store front during covid
Provide mechanisms to help retention and entice visitors,
Prioritize - 1, 2,4,3
Solution Ideas/Prioritization
Priority | Solution | Value/Benefit/Impact | Effort/Cost |
1 |
| High | High |
2 | Creative ways:
| High | Medium |
4 | For repeat Visitors:
| High | High |
3 | Virtual Store Front : Provide a selection of toys, games, puzzles, books and other items for sale - have a browsing and selection Parents can purchase items and get it shipped Helps to increase revenue for musuems | Medium | Medium |
Will go with 1,2, and 4 for MVP
Metrics:
% of DAU/MAU/WAU that sign up for memberships
% of DAU/MAU/WAU that write reviews and give ratings
% of DAU/MAU/WAU that share the reviews on social media.
Avg time spent on each exhibit/show
% Abandonment rate /exit rate Per exhibit/show
% of DAU/MAU/WAU that sign up for classes, volunteer
Clarification:
- Can I assume the goal is to grow the user base? [Yes]
- 1 museum or many museums? [You are the PM] then I will design for all museums in the country, to address more users.
- Is this a mobile App? [Yes]
- Visitors
- Museum Owner
- Tourist Guides
- Before the visit:
- Need to register a user account
- Need to decide when to visit.
- Need to make reservations or buy tickets.
- Need to get notified when there are promotions.
- During the visit:
- Need to get introduction to interested items (voice or text).
- Need to support multiple languages.
- Need to plan the visit, like things to see in this trip
- Need to search for location of interested items and get guidance.
- Need to get in-building route, to cover all the selected items efficiently
- Need to join a guided tour
- Need to hire a guide
- After the visit:
- See my timeline
- See items that I've spent time with.
- Before the visit:
- P0: Need to register a user account
- P0: Need to decide when to visit.
- P0: Need to make reservations or buy tickets.
- P2: Need to get notified when there are promotions.
- During the visit:
- P0: Need to get introduction to interested items (voice or text).
- P0: Need to support multiple languages.
- P0: Need to plan the visit, like things to see in this trip
- P0: Need to search for location of interested items and get guidance.
- P1: Need to get in-building route, to cover all the selected items efficiently
- P1: Need to join a guided tour
- P2: Need to hire a guide
- After the visit:
- P1: See my timeline
- P2: See items that I've spent time with.
- P2: Get recommendation for next stop
- P2: Write reviews.
Solution:
I will selectively cover a few key use cases, due the limited time.
For example, "get introduction of interested items". A few design choices:
* User can either input the item number or scan the barcode next to the item [I will prefer scan due to the convenience, also it gives more flexibility for museum owner to adjust locations]
* User can either use the app to connect to internet or allow user to download and use offline data package. [I will prefer to allow the offline use case, due to most overseas user might not have cheap internet plan]
Metrics:
Northstar metrics will be the MAU
additionally I will look at # of fulfilled visits, # of visits per user per year, CSAT, etc.
Summary:
In Short, I plan to develop an app, which can help the user to effectively plan their trips, enjoy their trip and keep their memory.
Top Meta (Facebook) interview questions
- What is your favorite product? Why?89 answers | 263k views
- How would you design a bicycle renting app for tourists?62 answers | 82.5k views
- Build a product to buy and sell antiques.54 answers | 66.8k views
- See Meta (Facebook) PM Interview Questions
Top Product Design interview questions
- How would you design a web search engine for children below 14 years old?36 answers | 42.9k views
- Design a library for the future.25 answers | 23.5k views
- How would you design a consumer application for a scooter sharing business?21 answers | 18.6k views
- See Product Design PM Interview Questions
Top Product Design interview questions
- Build a product to solve the dog poop problem.13 answers | 9.4k views
- How would you design a "Google Refrigerator"?13 answers | 8.3k views
- Design a social travel product.12 answers | 13.4k views
- See Product Design PM Interview Questions