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How would you improve Spotify?

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Question: Imagine you’re working on Spotify. What feature would you add to improve music discovery for new users? 1. Define Spotify is a music streaming app that allows users to personalize their music to suit their musical interests based on a shared community of listeners with similar preferences. 

 

 2.Clarify the Scope: I am a product manager for Spotify and am considering adding features to improve music discovery for new users. 

 

 3.Clarifying the Questions: 1. Is there an age range for the new users? 

 

4.For this exercise, let’s assume: 

• The feature targets users aged 18-35, as they represent a significant portion of Spotify’s audience and are more likely to engage with personalized, tech-forward features. 

• However, the solution should still appeal broadly, ensuring inclusivity for other age groups.

 

 5.Assumptions about Spotify: 

While I am not a Spotify user, I assume that there are features that currently exist, such as: 

 

1. Selecting genres of music (Rap, R&B, Jazz etc…) 

2. Typing in a specific artist by name that you want to hear (Alicia Keys, Stevie Wonder, Lil Wayne) 

3. Typing in a specific song that you want to hear (Why We Sing by Kirk Franklin or Every Little Step I Take – New Edition) 

4. Liking or disliking a particular song that plays (Like or dislike) 5. Skip songs 

6. Choose. language 

 

6.Choose a Goal:

 • To improve music discovery for new users? 

• Which increases the number of acquired new users 

 • Increase revenue by way of monetization of ad plays 

 

 

  Conversion rate to premium users 

 • Smooth Onboarding and retention of new users? 

• Improve the customer experience via effortless personalization 

 • Increase usage and engagement 

• Word-of-mouth referrals 

 • This leads to more new customer acquisitions 

 

 7. List User Groups and Define Them Users between the age of users aged 18-35: 

 1. Power Streamers – • Users who stream 3+ hours daily 

 • Actively create • curate multiple playlists 

 • naturally, seek new music 

• They are likely to be premium subscribers 

 2. Context Shifters 

• Users who have distinct listening patterns based on activity/location 

 • Create or follow situation-specific playlists (workout, focus, commute) 

 • Value seamless transitions between devices 

 • Typically use Spotify during structured parts of their day 

 

 3. Social Music Networkers (instead of "Community-based listeners") 

• Users who regularly share music with friends 

• Participate in collaborative playlists • Follow friends' listening activity 

• Share their listening activity on social media 

• Likely to use features like Group Sessions or blend playlists

 

 8.Selected User Group: Context Shifters I've chosen to focus on Context Shifters because I see a compelling opportunity here. Let me walk you through my thinking: When people are just getting started with Spotify, they're often exploring how music can fit into different parts of their day. These users are typically more open to discovering new music that matches what they're doing – whether they're grinding through work, hitting the gym, or unwinding on their commute home. Interestingly, there seems to be a gap in Spotify's current feature set around this type of contextual discovery. This represents an untapped opportunity we could explore. Here's what makes this group particularly valuable: once users start relying on Spotify throughout their day – for their morning workout playlist, focus-time at work, and commute mix – they're more likely to see the value in upgrading to Premium. The convenience of having perfectly curated music for every moment becomes really personalized. There's also a natural viral effect here. When someone finds the perfect workout playlist or discovers great focus music, they tend to share it with friends who have similar needs. This word-of-mouth sharing could help drive organic growth.

 

 9.List User Pain Points and Describe Them

 1. Activity-Mood Mismatch – Rank: 4 Inconvenience • Problem: Music doesn't match what you're doing • Example: Getting a high-energy dance track while trying to focus on work • Impact: Users waste time searching for the right music and lose focus when inappropriate songs play

 

 2. Location Music Discovery – Rank 5 major inconvenience • Problem: Building new playlists for each location is time-consuming • Example: Having to create an entirely new "work-appropriate" playlist • Impact: Users stick to the same playlists rather than finding better options for each location 

 

3. Mood-Artist Discovery – Rank difficult – 5 major inconvenience • Problem: Hard to find new artists that match your current mood • Example: Wanting fresh focus music but defaulting to the same familiar tracks • Impact: Users get stuck in music ruts when they need variety most 

 

4. Context Switching – Rank 4 Neutral • Problem: Jarring transitions between different activities • Example: Going from intense work focus to relaxation time • Impact: Disruptive music changes break users' flow and mood 

 

 10.Prioritize the Pain Points 

1. Activity-Mood Mismatch – Rank: 4 Inconvenience • Problem: Music doesn't match what you're doing

 • Example: Getting a high-energy dance track while trying to focus on work 

• Impact: Users waste time searching for the right music and lose focus when inappropriate songs play 

 

2. Location Music Discovery – Rank 5 major inconvenience 

 • Problem: Building new playlists for each location is time-consuming 

• Example: Having to create an entirely new "work-appropriate" playlist • Impact: Users stick to the same playlists rather than finding better options for each location 

 

3. Mood-Artist Discovery – Rank difficult – 5 major inconvenience 

• Problem: Hard to find new artists that match your current mood • Example: Wanting fresh focus music but defaulting to the same familiar tracks 

• Impact: Users get stuck in music ruts when they need variety most

 4. Context Switching – Rank 4 Neutral • Problem: 

Jarring transitions between different activities 

• Example: Going from intense work focus to relaxation time • Impact: Disruptive music changes break users' flow and mood

 

. List Potential Solutions:  The feature lets listeners choose music based on location, activity, and the desired mood.

 

 1. Location-Based Music Discovery 

• Feature: Automatic location recognition and music adaptation • Implementation: o Users can save preferred music styles for frequent locations (office, gym, home) 

o App learns patterns and suggests appropriate playlists o Quick-switch options between saved location preferences 

• Impact: Eliminates time spent searching for proper music in different settings 

 

2. Mood Selection Enhancement 

• Feature: Contextual mood-based filtering 

• Implementation: 

 o Simple mood selection interface for each location 

o Examples:  Office: Focus, Energizing, Background  Commute: Relaxing, Energizing, Wind-down o Smart transitions between mood states 

• Impact: Provides consistently appropriate music for each context and emotional need 

 

3. Activity-Based Matching • Feature: Activity recognition and playlist adaptation • Implementation: o Preset activity modes (work, exercise, relaxation) 

o Music energy levels that match activity intensity 

o Smooth transitions between activities 

• Impact: Reduces disruption and maintains user flow throughout daily activities 

 

 12. Define Success Metrics Success Metrics: • Completion Rate: The percentage of users who finish the onboarding process. This is crucial for overall user growth and engagement. 

 • Feature Adoption Rate: The percentage of users who regularly use a specific feature. This metric is important for understanding feature effectiveness and identifying areas for improvement. 

 

Success Metrics 

1. Song Discovery & Exploration 

• First-Time Plays: 

 o Number of unique songs a user plays for the first time 

o Rate of new song discovery (daily, weekly, monthly) 

o Discovery rates across different contexts (work, gym, commute) 

• Engagement Depth: 

o Average listening time for newly discovered songs 

o Completion rate for newly discovered songs

 o Skip rates on contextual recommendations 

 

2. User Action & Value 

• Playlist Addition Rate: 

 o Count of discovered songs saved to personal playlists 

o Playlist addition rate in specific contexts 

• User Growth & Behavior:

 o Growth in unique artists played per user 

o Sharing of discovered tracks 

 

Rationale for Grouping: • Song Discovery & Exploration: This group focuses on how effectively the product introduces users to new music and encourages them to explore the catalog. Metrics here measure the breadth of discovery and how deeply users engage with new songs. 

 

 • User Action & Value: This group focuses on how user actions demonstrate value and how the product drives desired behaviors. Metrics here measure the extent to which users actively incorporate new music into their listening habits and share their discoveries with others. 

 

 Business Goal Tie in: Business Goals & Corresponding Metrics: 

1. Increase User Engagement & Retention: 

• Metrics: o First-Time Plays: Higher numbers indicate successful introduction to new music, keeping users engaged. 

o Song Discovery Rate: A rising trend suggests the platform is effectively introducing new artists and tracks.

 o Engagement Depth: Longer listening times and lower skip rates signify users are enjoying and exploring the content.

 2. Drive Premium Subscriptions: 

• Metrics: o Playlist Addition Rate: Users who actively curate their music libraries are more likely to value the service and consider premium features. 

o Feature Adoption Rate: High adoption of premium-only features (e.g., ad-free listening, offline playback) directly translates to revenue. 

3. Enhance User Experience & Loyalty: 

• Metrics: o Contextual Recommendations: Lower skip rates and higher engagement on context-based recommendations indicate personalized experiences are resonating with users. 

o User Growth & Behavior: Growth in unique artists played and increased sharing of discoveries suggest a loyal user base actively participating in the platform's ecosystem. 

4. Expand Music Catalog & Artist Reach: 

 o Growth in Unique Artists Played: This metric reflects the platform's ability to expose users to a diverse range of artists, benefiting both users and the music industry. 

o Sharing of Discovered Tracks: Viral sharing of new music helps expand the reach of artists and introduces new listeners to the platform. Additional Considerations: • Completion Rate: A high completion rate for onboarding ensures users are effectively guided through the platform's features, increasing the likelihood of long-term engagement.

 • Feature Adoption Rate: Monitoring the adoption of new features provides insights into user behavior and helps prioritize future development efforts.

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Describe the product so that you and interviewer are on the same page.

Spotify is a music app available globally on leading mobile devices, desktop, and browsers. Artists/Studios upload albums/songs and the users can stream the songs. The users can also create a private or public playlists, Follow Artists or other Users, and engage with songs/Album by liking, sharing etc. Recently, Spotify has been acquiring a lot of long form podcast content, with of those with Videos.

 

What's the goal of improvement?

  1. User experience with the App?
  2. Studio/Artist experience on the App?
  3. Acquire more users?
  4. Acquire more content?
  5. Improve Revenue -- advertiser revenue?
  6. Improve engagement of the app?

 

I believe the top metric for Spotify is the engagement i.e. number of mins of songs streamed per user per day. Users have other alternative such as sound cloud, Amazon Music, YouTube music, therefore, keeping the engagement of the users high on the platform is beneficial for our flywheel. More engagement means more users, which will bring more artists and studios. This will result in increase in streams, and therefore revenue.

 

What is the mission of Spotify?

Unlock the potential of Human Creativity.

 

What Value does Spotify bring to the world?

  1. It enables users to stream high Quality music from top artists conveniently.
  2. It helps Artists to reach millions of people.
  3. It helps generate revenue for the artists and advertisers.

 

Structure:

  1. Identify User Groups and pick the one with the highest impact
  2. Discuss their Pinpoints with the product today
  3. Brainstorm a few solutions.
  4. Discuss the success criteria of improving the engagement (our top goal )

 

User Groups:

 

Artists:

  1. Independent Artists (podcasters, musicians)
  2. Artists that are working with Studios
  3. Studios that own the Artists' music

 

Listeners: There are many ways to segment the listeners ( based on the usage, based on context, based on music type, etc.). Since we want to improve engagement, let's focus on specific segment based on the context they listen to music in.

Segment listeners based on the context:

  1. Users listening to music at work
  2. In the Gym
  3. Listening as a group
  4. Listening when they are going to sleep.
  5. Music while relaxing
  6. Music to get motivated ( a little pick me up)

 

Advertisers:

  1. Big Brands
  2. Small Businesses

 

I think the biggest impact will be if we focus on the segment in the gym because:

  1. I believe a lot of people engage with the App in the Gym. The gym goes segment is very high in the metro city. And the current experience is not that great.
  2. There a lot of competitors when a user is in this context (gym) such as youTube, Soundclod, Apple music, etc.

 

Customer Pain point:

 To narrow down the scope, lets focus on the pain point the a user in the gym doing a solo workout and not a group workout.

 

Customer Journey:

  1. I go to the gym, and pop up spotify App on the phone
  2. Think about whether I want to play a certain playlist ( created by me or by other user) or a individual song.
  3. Spend some time thinking about it and play a song. Typically, I will play a recently liked song because it takes out decision making process of picking a song so that I can get to my work out.
  4. I don't feel very pumped about the song maybe because I have listed it to many times recently.
  5. Anyways, I keep listening to the song.
  6. In the middle of my set, the song ended and the next song started playing. This song doesn't match my tempo and I stop my set to pick another song.
  7. I loose momentum while picking the next song.
  8. So, I just stick to the best song for my workout today, a song that will motivate me to perform at my peak.

 

Summary of pinpoints from customer Journey:

Problem

Customer Impact

Frequency of the problem

I am spending to much time fine tuning what music (selecting a song or playlist, skipping between sets to get to the right music) I want for my work out today.

High

Mid (people usually have curated list that they build over the years )

Even after spending time to find the music, it is so hard to find the right music to help me motivate to finish my workout because I don’t feel like it lifting today and having to work to find the right music makes it even harder

High

High

In the end, I have to settle for 2-3 familiar songs as a safe option during my workout, and it just gets stale.

mid

mid

 

Solutions:

 

I want to focus on help users find the "Right Music that can help them to achieve the peak performance during a workout"

 

Solution

Customer Impact

LOE

 

What type of workout music you want to listen today: Here are 5 samples. Have a quick listen and let us know which one you like. Based on your pick, we will provide you a playlist of 10 songs that will be similar to your pick.

High

Low - we can easily build a solution to address the gap

 

Live Workout DJ: select the workout DJ based on what type of music you want to listen to.

High

Mid - This is a live streaming service that will have DJs playing throughout the day so that users can listen in

 

We will automatically pick the music based on your heart rate and intensity of the workout to keep you motivated. This can be done by integrating with the fitness devices that can monitor heartrate and intensity

High

High - will require to build partnership with the fitness trackers

 

 

 

Success metrics:

  1. Engagement (number of mins streamed ) of the users who listen to music during workouts. We can use GPS tracking to see if they are in the gym etc.

 

Secondary metrics:

  1. % of the users tab on this feature
  2. % of users listen to the sample songs
  3. of the users who listened to the sample songs, what % of users started their session.
  4. % of users who at least completed the half of the session.
  5. Week Active Users of the feature.
  6. % of WAU of Spotify that engaged with the feature
  7. Weekly Retention - of users who utilized the feature last week, what % came back this week.

 

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Describe the product
Spotify is a global streaming audio platform that provides a vast library of music, podcasts and other audio content to consumers allowing you to listen to any content of your choice at any time. The content is provided by individual artists and creators  via aggregators as well as through syndicated deals brokered by Spotify. The dynamics of the product are akin to a marketplace, with artists on one side, fans on the other and brands in the mix as well. Aside from the subscription model that drives most of the revenue on Spotify, it also offers an ad-funded freemium version for non-subscribers .
 
Spotify's mission is to  "unlock the potential of human creativity – by giving a million creative artists the opportunity to live off their art and billions of fans the opportunity to enjoy and be inspired by it."
 
Whilst Spotify’s core features – a great catalogue, intuitive experience, affordable price plan – make it a fantastic service, the platform stands out for its constant innovation by way of design, social features and  especially it's recommendation engines that power discovery of new music and content.
 
Clarify the Scope and Goal
  • Who -> Who are we trying to target with these improvements? Artists? Advertiser/Brands? Fans? Globally or just one region? Premium subscribers or non-subscribers?
  • Why -> Why now? Is this in response to a competitor initiative or industry event? Spotify is no stranger to criticism and has caught fire from all sides for only minimally compensating artists. Competition such as Tidal and Bandcamp offer much more autonomy and compensation terms for artists. The recent backlash with Joe Rogan's Podcast saw many artists pull their catalog off the platform.
  • What -> What is their goal? What are they seeking to improve? It could be any number of goals such as User experience, Revenue, Engagement or Growth ? Are they playing defense if a competitor is involved or is it a bold offensive move? Recent Q1 reports show that they have beat or been in line with targets and expectation for every single top line metric, with user growth and revenue growing in line with estimates y-o-y. The podcast business as whole has also grown from Q4 2021 despite the Joe Rogan controversy. And apparently Q1 was their best yet for ad-supported revenue. Shareholder value however has dropped, and so they could really benefit from improving this.
  • How -> Mobile or Desktop? Improving the product in isolation or with other partners? Most of the developments they have made to the product in the last two years have been on the fan/consumer side. There have been no real significant moves in recent months to keep artists engaged with the platform.
Based on some of the recent events with the Joe Rogan fiasco, and given that top line user metric have not been impacted - I would say that Spotify should focus on  the Artists segment in order to improve their brand reputation and to prevent a further mass exodus of artists pulling their catalog from the platform. This should in turn have an impact on shareholder value if the improvements are innovative enough.
 
Goal -> improve retention with artists, brand reputation and in the long-term, shareholder value
 
Identify User Needs/Pain Points
Artists want to get their content out to loyal fans and reach new fans, thus gaining revenues and growing user base.
 
  1. The biggest pain point to date for artists is that they are not fairly compensated. Earnings/royalties derived from streams of artists' music have traditionally been sub-optimal, for instance, it takes the average artist roughly 315 streams of a song to earn $1 from Spotify which is the lowest of all its competitors. Most artists cannot sustain themselves through this and Spotify has regularly come under fire for not living up to its mission of giving artists the opportunity "to live off their art".

  2. Many features are available to artists to promote and gain insights on their music, but they have steep learning curves. Content creators don't always have the time/bandwidth to learn how to leverage these features effectively. Artist fundraising is one such example.
  3. Limited budgets to spend on promotional tools may lead to Artists not understanding how to optimize their marketing dollars for success and as a result not doing using these promotional tools at all.
  4. Artists do not always have new releases and some are contractually bound so cannot drop releases as and when they please, but they still need to connect and engage with fans and even other artists to keep themselves top of mind, and top of Spotify's algorithms. They need to be able to reach their user base with a more enhanced content offering like their artist websites or tickets for shows.
  5. Data analytics tools give them great insights, but when a new artist is starting out it is hard to gauge any insights with any real confidence given the low numbers.
  6. Spotify is surprisingly lacking in comprehensive genre specification, which give fans the ability to search back catalog better. Current search functionality is hit and miss, for example there is currently no facility to distinguish between what is the artist name and song name. 
Cut Through/Prioritize
Pain Point 1 would be the focus and priority as it will have high impact to the user and has a high alignment with Spotify's mission. It is the biggest pain point for artists, and Spotify is currently not living up to its mission which is tied to this pain point. This pain point could also have a big impact on the goal and drive real material change in how Spotify is perceived.
 
Solving for 2 + 4 would have a medium impact on the user and goal, and a medium alignment with Spotify's mission. Solving for these particular pain points would only drive incremental value/benefit.
 
Solving for 3 + 5 would only drive value only if artist retention is strong.
 
Pain point 6 is more geared toward the fans although it impacts artists too. If music discovery is easier, then artists benefit however, fans have to be artist-aware already.
 
List Solutions
A) Subscriptions - “Artist Fundraising Pick” is a feature that already exists on Spotify. Launched two years ago, AFP permitted artists to raise funds for charity or for themselves directly — and without Spotify taking a cut. Though Spotify claims more than 200,000 artists are using AFP, many are still unaware of its existence. Spotify should redesign this feature to give artists the ability to create different levels of subscriptions with perks/benefits that are geared towards casual and ardent fans similar to Patreon and YouTube.
 
B) Live spaces - the company was beta testing “intimate spaces” in which music (and podcasts) would be streamed using the company’s Spotify Live app (purchased by Spotify a year ago when it was known as “Locker Room". However, Spotify could go one step further and start building out virtual event rooms for gigs in the 'metaverse'. Fans would be able to attend full blown concerts of their favorite artists in 3D, as well as workshops, Q & A s and  jam sessions with their favorite artists.
 
C) Bundles with physical goods - Spotify already offers integrations with Shopify stores and Merchbar which enables Artists to showcase some of their merchandise listed on these platforms on the profile pages. However, the implementation is quite limited at this time and does not give artists the opportunity  to upsell on specific music titles. Nor does it give them the opportunity to include items from their own websites. To give artists the best possible opportunities to drive revenue from physical manifestations of their art, more resources and development of this capability is needed starting with better signposting and prominence on the page.
 
Evaluate Solutions/Tradeoffs
 
Subscriptions
Medium-High cost/ Medium-High impact
The implementation of this solution is relatively easy if Spotify integrates with Patreon or another third party. Otherwise  development is more complex - more research and customer development work would be required to find out how  dedicated subscription billing  for artists within the platform would work for Spotify as well as in-app purchases. Given that Spotify has made moves to further entrench itself into the livestreaming market with recent acquisitions of startups like Anchor and Locker Room - building out  subscription billing features for artists would be a good logical step to close the circuit and keep fans within the Spotify eco-system.
 
Live Spaces
High cost/High impact
This would be a really great differentiator but the risk is high(without extensive customer validation and development) and it would be a ‘costly’ and lengthy feature implementation. Also interoperability and standards must be considered - the technology behind a feature like this is still in its infancy stage, and crypto payments need to be supported. However, the solution is undoubtedly innovative and forward-thinking and could take market share away from competitors Twitch, as well as firmly positioning Spotify as a leader in the livestreaming market. Perhaps Spotify could dip its toes into the space by entering into a R&D partnership with Meta and Oculus, with Spotify providing the content?
 
Bundles
Low cost/Low impact
This would be much easier than the previous solutions to implement and roll out, but it is less likely to move the needle in terms of impact for the user, goal and shareholder value. Also, it is hard to gather data if fulfillment is not happening onsite. It would be hard to quantify success unless the artist deploys/implements tags on their web properties too. Also, Spotify would not control the user experience all the way through.
 
Given the above, the Subscriptions solution is the best way forward for the following reasons:
  • Relatively low risk, less cost than 'b'
  • Aligns with current strategic direction vis a vis greater penetration in livestreaming
  • Clear mission and goal alignment, would fix brand reputation and impact shareholder value
Summarize/How it would work
How it would work:
  • Artist has subscribe button / replace follow button
  • Offered tiers of subscription
    • free subs is similiar to current functionality with follow
    • paid tiers gives you access to different artist benefits
      • newsletter etc
      • livestreaming concert
      • anchor podcasts
    •  "subscriber only" content is shown only to subscribers 
    • subscription billing, would work much like MixCloud billing, card details stored online and monthly status
    • cancel subscriptions and view subscriptions
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**Ask these clarifying questions before attempting to answer this Dropbox product improvement question:**

 

- Are there any specific constraints that you want me to take into account when thinking through this problem?

  - [Interviewer] No

- Can I think through this in freeform or is there a specific goal we are trying to achieve?

  - [Interviewer] I will let you decide the goal

 

**Strategic Analysis:**

 

1. Spotify's mission is to "Unlock the potential of human creativity – by giving a million creative artists the opportunity to live off their art and billions of fans the opportunity to enjoy and be inspired by it."

2. The company is a three-sided marketplace with artists on one end, listeners (music, podcast) on the other end, and Spotify being the curator of the marketplace.

3. They employ a freemium model with an ad-based free tier, a premium subscription tier, and a family tier (premium for multiple people).

4. Spotify's competition includes Apple Music, Amazon Music, and YouTube Music, which are big platforms with advantages around their own devices and large user bases they can access. This makes it very important for Spotify to carve a niche and differentiate themselves.

 

**Users:**

 

1. **Casual Listener**: This user is a casual listener, only uses the app occasionally, does not mind ads, and uses Spotify to listen to music and podcasts on a sporadic basis. Spotify would want to engage these users more to get them converted.

2. **Power User**: This user has a few playlists, is engaged and uses Spotify's social features, hates ads, and loves the fact that they can listen to music across various devices due to Spotify. They love the extensive library. Spotify would want to retain this user and, through them, acquire more customers through family subscriptions or referrals.

3. **Artist**: This user creates content for Spotify. They are budding artists who need exposure and are hoping Spotify can help them become rich and famous. These are the people who are the core component of Spotify's mission statement, and Spotify was originally built to help them.

 

**Of the above user groups, I think I will want to concentrate on improving the product for the Artist user group. Specifically, given any improvements in this section will:**

 

1. Bring more content/original content (if played right) to Spotify.

2. Attract more listeners (reduce Spotify's acquisition cost) if these budding artists could create world-class content (based on their talent and user preference data that Spotify has collected over the years), improve user engagement and conversion.

3. Further Spotify's mission to help budding artists live off their art and further differentiate Spotify from the likes of Apple Music, YouTube, etc.

 

**Given that, let's concentrate on these user pain points:**

 

**Pain Points:**

 

For an artist customer, some of the core pain points are:

 

1. They are good artists but lack the professional training and confidence they need to get to the next level.

2. They need other artists to make them whole (a songwriter needs singers, a band, a producer, and a studio to complete recording).

3. They lack basic resources (money, full-time jobs) and infrastructure (recording studios) to create professional products (music, podcast).

4. They lack the data and user feedback which they can use to create better content.

 

**Solutions:**

 

Given that, some of the unique things that Spotify can do to help these users are the following:

 

1. **A Curated Program for Budding Artists**: Spotify can experiment with creating some curated mentorship programs and provide tools to budding artists to create their first few songs. They can use this program to curate and judge artists for quality and potential (based on user data and user preference), provide them with the required training, resources, and professional help to create albums/podcasts that help talent go further. While doing this, Spotify can engage listeners and create user engagement. As an output, not only help raw talent but also create original content for Spotify.

2. **Online Community**: Spotify can create an online social network only for artists where artists can upload their creative works (under proper privacy and data protection) and find other people who can help make their art a professional product (a songwriter finding the right voice or a singer finding the right band). This portal can allow artists to request temp help for their music piece or provide work for artists that work on a single gig at a time. This mechanism will remove the hassle that an artist has to go through when finding other people in their band.

3. **Data Tools**: Spotify enjoys a unique position due to all the data it has on its users' music preferences, tastes, likes, and dislikes. It can provide this data to artists (new and established) to help them follow trends and create music that users like. The music created based on this data will also allow Spotify to further improve their recommendations to the existing user base and create higher engagement with listeners who want to enjoy the music they like.

 

**For the above, I will prioritize creating the "data tools" idea first as Spotify already must have this data arranged for its recommendation engine. I am thinking creating tools to expose the proper amount of aggregate data to its artists will be cheap (from an expertise standpoint) for Spotify and drive huge value instantly. It will also help existing artists and encourage budding artists. It can be incremental in nature and Spotify can drive value from day one. Next, I would focus on the curated program for budding artists and so on.**

 

**Trade-offs:**

 

1. Spotify needs to be extremely careful when sharing data on its listeners so that they do not compromise their privacy in any form.

2. While this idea will work, competitors are going to follow quickly and try to catch up. If the idea is selected, Spotify should make every attempt to capitalize on the first-mover advantage here and create something of value quickly.

3. Spotify will have to use the tool, creative deal-making (to attract established singers), and favorable terms (for a singer to create original content) to aid its strategy and differentiate themselves from the pack.

 

 

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How would you improve Spotify?

Spotify is a platform which gives you access to millions of songs from all over the globe. It’s mission is to unlock the potential of human creativity- by giving a million creative artists the opportunity to live off their art and billions of fans the opportunity to enjoy and be inspired by it.

Clarification question: -

Me: - What is the goal behind improvement?

Interviewer: - what do you think?

ME: - Spotify has already significant user base and their activation rate(free to paid service) 46% is also high compare to industry level. So I would like to focus on engagement.

Goal: - Engagement.

User types: -

1.Singer

2.music listener.

Now I would like to go in more depth by dividing music listener in two category-

1.Power user (listen songs daily).

2.Casual user (listen songs once or twice per week).

I would like to focus on casual user as their needs are unmet and that could be the reason, they are not engaging with the App that frequently.

Pain Points: -

1.they don’t like to listen songs alone.

2.they forget to listen song.

3.They are bored with their favorite song’s playlist.

Solution: -

1.give them an option to create a room where they can invite their friend and listen song together.

2. send them more personalized notification based on time, their favorite singer etc.

3.give them an option to create a playlist with their friends where only playlist creator can add friends and song can be added by any member of team.

Prioritization: -

Pain Point

reach

impact

Effort

Prioritization

1

High

High

Medium

P1

2

Medium

Medium

Low

P2

3

High

High

Low

P0

 

I would like to focus on P0 and P1.

Success Metric: -

1.# of room created.

2. # of room created per user.

3. # of users per room.

4. # of playlists created.

5. # of playlists created per user.

6. # of songs added per playlist.

7. # of songs added per playlists per user.

8. User feedback.

Risk: -

1.Sending too much notifications could irritate user and could cause negative impact.

2. if user has created so many playlist it can led to a clutter interface.

 

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